Mesh Gradient Generator

Mesh Gradient Generator

Create fluid mesh gradients with WebGL — export as CSS or image

Mesh Gradient
5 points
W
H

Colors

Warp / Distortion

Filters

How the Mesh Gradient Generator Works

Create fluid mesh gradients with WebGL. Position color points, blend them smoothly, and export as CSS or high-resolution image.

WebGL Rendering

Mesh gradients are rendered using WebGL for smooth, high-performance blending of multiple color points. The result is fluid and organic — impossible to achieve with standard CSS gradients.

Drag Color Points

Position color points anywhere on the canvas by dragging. Each point radiates its color outward and blends smoothly with neighbors, creating natural transitions.

Export as Image

Download the mesh gradient as a high-resolution PNG image. Use it as a hero background, social media graphic, or design asset in any tool.

CSS Background

Export the gradient as a CSS background that approximates the mesh effect using layered radial gradients. Paste it into your stylesheet for a lightweight CSS-only version.

Frequently Asked Questions

A mesh gradient blends multiple colors from scattered points across a surface, creating smooth, organic transitions. Unlike linear or radial gradients that follow a single direction, mesh gradients flow naturally between any number of color points.

Native CSS mesh gradients do not exist yet. This tool generates an approximation using layered radial gradients that closely mimics the look. For pixel-perfect results, export as a PNG image and use it as a background.

You can add as many color points as you need. Each point blends with its neighbors. Fewer points create broad, simple gradients; more points allow for complex, detailed color fields.

The canvas uses WebGL for true mesh interpolation, while the CSS export approximates this with overlapping radial gradients. The result is close but not identical — for critical accuracy, use the PNG export instead.